Showing posts from April 20, 2011

Maasai Girl

Hello Journal,

I think I am finally ready to give a good overview of this model.

Raw mental-ray render out of Maya

Wireframe contour

SSS maps painted with zbrush, mudbox, and photoshop

Some of the ID mattes I rendered....they are cheap and so useful in Nuke!

matte used for bead variance and dirtiness

other ID mattes....

So, without post.....

and with post....

Here are links to the works in progress, if you would like to know what exactly i did to come up with this result.
WIP 2   and  WIP 1